for 3DS and Wii U, as it only utilises two out of the five background transitions from the source stage, though this is likely for reasons of preventing the already bulky sprite file from becoming excessively large. PabloSSB's version is a somewhat simplified version of the omega form Lylat Cruise that appears in Super Smash Bros. Brawlįile:PabloSSBLylatCruise4.ogg'Star Wolf's Theme / Sector Z' from Super Smash Bros. Brawlįile:PabloSSBLylatCruise3.ogg'Main Theme (Star Fox)' from Super Smash Bros.
Brawlįile:PabloSSBLylatCruise2.ogg'Main Theme (Star Fox 64)' from Super Smash Bros. The distance between the stage's horizontal boundaries puts it at slightly smaller than average, while the low stage floor just about overcomes the somewhat restrictive vertical camera scroll to keep characters using a Super Jump barely onscreen.įile:PabloSSBLylatCruise.ogg'Area 6 Ver. A notable feature about this stage that was not present in the source game's is the addition of a blue filter that is overlaid on top of everything, with an additional sprite being used to thicken the filter around the edges of the screen however, because WinMUGEN is unable to automatically scale sprites with sub transparency applied to them for low-res stages, an additional WinMUGEN-compatible definition file has been supplied with an enlarged filter thickening sprite to work around this issue. Brawl, effectively consisting of the central part of the Pleiades' top platform as the stage floor and a heavily frame-reduced animated background that has also been sped up somewhat. While only slightly narrower that average horizontally, the stage could be seen as far more notable for the extreme vertical distance the camera can scroll up to, to the degree that only characters with flight modes that have no height restriction would have even the remotest chance of reaching the peak unfortunately, the stage floor being almost in the middle of the screen and the camera's slow vertical movement quickly prevent high altitude battles from being feasible, as even characters using a Super Jump will disappear off the top.ĮXShadow's Lylat Cruise is a cut-down recreation of the namesake stage from Super Smash Bros. Instead of flying through various scenic locations related to the Star Fox series, the Pleiades passes by Earth on its approach to Mars as it flies through the Solar System during a meteor shower, though Mars too will be passed by if enough time has elapsed while fighting on the stage the sun can also be seen shining above the Earth, but a layering oversight means that it will pass over the left side of the Pleiades rather than behind it. Brawl, as the only real similarities between this version and the one in the source game are combatants fighting on the spacecraft Pleiades and the general theme of the Pleiades flying through space. MGMNZX's version is only very loosely based off Lylat Cruise's appearance in Super Smash Bros. File:MGMNZXLylatCruise.ogg'Space Armada' from Super Smash Bros.